|
Get the ICT news from C114 delivered to your inbox everyday.
TOP 20 SEARCH TERMS CURRENTLY ON C114
4 Huawei 5 ZTE 6 Cisco 7 Ericsson 10 Nortel 11 TD-SCDMA 12 Nokia 13 Motorola 14 Samsung 15 Utstarcom 16 ASB 17 MediaTek 18 WiMmax 19 WCDMA 20 CDMA |
How to Make Money off Free iPhone Games
Updated:2008/8/11 15:28
Illusion Labs, creator of the App Store hit Labyrinth, scores by producing a variation of the game as a marketing tool for a beer brand Can developing free software for mobile phones be a business? It can if you're Illusion Labs, a fledgling company in the Swedish port city of Malmö. Illusion Labs was started a year ago by Carl Loodberg and Andreas Alptun, who had worked together at another Swedish company called TAT, designing software for companies including Samsung and Nvidia (NVDA). They set up their own company so they could concentrate on developing applications specifically for Apple's iPhone. "When the iPhone came out, we were excited about the big screen, the graphics chip, and the good components," says Loodberg. "We thought it was an opportunity too big to pass up." It looks like they were right. The first game they developed has become one of the most popular pieces of software for the iPhone. The game is called Labyrinth, a digital update to the old wooden box on which you maneuver a small silver ball through a maze while avoiding cut-out holes the ball could plunge into. The game, which is available for free from Apple's (AAPL) iTunes, is being downloaded 80,000 times a day, according to Loodberg, and is getting rave reviews from users. "Controls extremely precise," wrote one person on iTunes. "Smooth, very fluid, and is realistic," wrote another. While the game is free, its success could mean rich rewards for Illusion Labs. The company is selling a souped-up version of the game, which is also quite popular, for $6.99 on iTunes. More promising, advertising agencies have contacted the company to develop variations on the game with the logos of advertisers embedded in them. Marketing and Mobile Phones Already, Illusion Labs has designed a game called iPint for Carling beer, with the London-based ad agency Beattie McGuiness Bungay (BMB). In iPint, an iPhone user tilts her phone to guide a beer down a bar through a variety of obstacles and into a waiting hand. Once the beer arrives at its destination, the screen changes into a pint glass with Carling's logo on it. It then fills up with a virtual beer, which disappears when the phone is tilted to simulate drinking from a glass. Loodberg and Alptun won't comment specifically on how much they were paid for the work. This is a new era for marketing and mobile phones. In the past, phonemakers including Nokia (NOK) and Motorola (MOT) and wireless operators such as AT&T (T) and Verizon Wireless (VZ/VOD) kept tight control over what people could do with their mobile phones. That's changing now, as wireless players let customers install new applications on their phones and go where they want on the mobile Web. Apple, whose phones are sold exclusively through AT&T in the U.S., has been at the leading edge of the trend. When Apple announced its iPhone 3G last month, it also unveiled the iTunes App Store, which lets any independent software developer market its products to the phone's users. Already, there are more than 1,000 applications being offered by developers, from Illusion Labs to Major League Baseball to eBay (EBAY). Other wireless carriers are following the approach of Apple and AT&T. Verizon Wireless has said it will open its network to outsiders. In the future, there will be more opportunities for developers who want to work with a wide range of phones, from Apple's devices to Research In Motion's (RIMM) BlackBerry to the mobile phones of HTC. Riffing on the Accelerometer One reason they decided to work on Labyrinth was because the iPhone has an unusual technology called an accelerometer, a motion sensor that tracks when the device is tilted one way or the other. The technology is what allows you to hold the phone screen up, drop one side slightly, and send a digital ball rolling to the lower end of the phone. "I showed it to my 92-year-old grandmother, who never used a mobile phone or the Internet, and she immediately understood the game," says Loodberg. The bootleg version of the game proved popular in certain circles. But it couldn't be loaded onto an iPhone last year without violating the company's terms of service. Indeed, BMB contacted Illusion Labs in November 2007 about designing a game for a marketing campaign. But the client opted to hold off until there was a sanctioned way to market applications to iPhone users. Widespread popularity came only after Apple set up the iTunes Store so applications like Labyrinth could be installed with Apple's blessing. App as Marketing Tool While this is one of the first iPhone applications used as a marketing tool, it is certainly not the last. "We have a lot of interest to do free, branded iPhone applications," says Joe Grigsby of VML, an interactive marketing company that has worked with Burger King (BKC), Colgate (CL), and Intuit's (INTU) TurboTax in the past. "Marketers were hesitant initially. They did not understand what applications would be popular or what the market would be," says Grigsby. "[But now] there are a lot of opportunities. [Advertisers] and agencies see this as a chance to develop original branded content." VML is now working on four different free, branded applications. As for Illusion's partners, the two Swedes have turned a few heads, even beyond BMB. Loodberg says two companies have expressed interest in buying Illusion Labs, one ad agency and one game publisher. "They realize there is a great opportunity in branded applications. They're not just boring banner ads," he says. Still, Loodberg and Alptun aren't ready to sell, at least not yet. "We would like to stay independent," says Loodberg. "We like to create things that we really like."
Source:businessweek ,Radiolicious Brings AM/FM Radio to iPhones (2008-11-21) ,iPhone steals Razr's throne (2008-11-20) ,Strong Dividend, iPhone Make The Case For AT&T (2008-11-19) ,China Mobile Still in Talks With Apple Over IPhone (2008-11-18) ,Taiwan market: Chunghwa Telecom gets iPhone 3G (2008-11-17) ,Apple Poor at Converting iPhone Queries into iPhone Sales (2008-11-17) ,iPhone 3G launch in Taiwan may foretell China debut (2008-11-17) ,RIM Readies Its BlackBerry iPhone Killer (2008-11-14) ,Apple struggling with iPhone in India (2008-11-14) ,Apple lists job posting for iPhone position in China (2008-11-14) ,Apple iPhone Proves More Reliable Than BlackBerry Handsets (2008-11-11) ,IPhone 3G Leads US Consumer Mobile Phone Purchases in the Q3 2008 (2008-11-11) ,iPhone beats BlackBerry in sales (2008-11-10) ,SingTel signs up 170,000 iPhone users across group (2008-11-6) ,3G iPhone Drives Shipments in Taiwan's Smartphone Industry in 3Q '08 (2008-11-6) ,Apple Reported to Be Cutting iPhone Production (2008-11-5) ,Former IBM Exec to Lead Apple's iPhone Development (2008-11-5) ,SingTel says iPhone launch to hurt Q2, shares fall (2008-11-4) ,Despite iPhone 3G¨s success, Apple is still not in top 5 mobile phones vendors (2008-11-3) ,AT&T iPhone Customers to Receive Free Wi-Fi Access (2008-10-31) |
Latest News
,GPON Still Set Fair, Despite Delays ,Nortel's Situation Dire, Faced with Huawei, ZTE and Global Giants ,Japan's DoCoMo eyes 'Google phone' launch next year ,Open standards create more opportunities to deploy IPTV ,China Mobile to Deploy National FTTx Network in 2009 ,Virgin's In-flight Wi-Fi Coming Monday ,LTE can't come soon enough for China Mobile ,Telecom Investment to Soar upon 3G Licenses ,Chip maker Lam Research cuts 600 jobs Hot News Review
,3G China - A Personal Mobile Experience for All? ,Cisco's Emerging-Markets Gambit ,86% Of TD-SCDMA Testers Unwilling To Buy In ,MIIT Suggests 3G Licensing before Year-end ,China Unicom Projects 3G Licensing to Accelerate ,China Mobile trialing FTTx, national roll out mooted for 2009 ,TD-SCDMA Forum Joined by a Prestigious New Member ,MediaTek Competes for China`s Mobile TV Chip Market ,China Telecom to Launch 3mn CDMA Handset This Month ,Huawei sets sights on US telecoms |